AI Insights · Timothy · October 2022
Top 5 Snake Games in Portugal Q3 2022 Performance
Discover the performance trends of the top 5 snake games in Portugal during Q3 2022, including weekly downloads, revenue, and active users.
The third quarter of 2022 saw some interesting trends for the top 5 snake games on a unified platform in Portugal. Here’s a detailed look at their performance based on data from Sensor Tower.
Snake Rivals - io Snakes Games from Supersolid Ltd experienced fluctuations in weekly revenue, peaking at approximately $113 in mid-August. Weekly downloads showed a notable increase, reaching 427 in the week of July 18 before stabilizing around 180-230 for the rest of the quarter. Active users saw a significant rise early in the quarter, hitting a peak of 1006 in mid-July before gradually declining to around 669 by the end of September.
Snake.io - Fun Online Snake by Kooapps had a strong quarter with weekly downloads consistently above 4K, peaking at 7.2K in mid-August. Revenue varied, peaking at $86 in early July and maintaining a range of $24 to $64 throughout the quarter. The game also saw a steady increase in active users, reaching a high of 45.2K in mid-August, and closing the quarter at approximately 38.6K.
Little Big Snake from LittleBigSnake, Inc experienced modest revenue, with a peak of $62 in the last week of September. Downloads showed a significant drop, starting at 122 in late June and falling to single digits by the end of the quarter. Active users also declined steadily, from 649 at the beginning of the quarter to 346 by the end of September.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited saw its weekly downloads peak at 1.2K in late August, with a general trend of stabilization around 600-1K. Revenue showed a peak of $52 in mid-July and varied between $2 and $45 for the rest of the quarter. Active users consistently hovered around 10K to 12K, peaking at 12.8K in mid-August.
Snake Zone .io: Worms Game by Madnow had a peak in weekly downloads at 1.1K in mid-August, with numbers generally falling to around 400-600 by the end of the quarter. Revenue was minimal, with a peak of $21 in mid-July. Active users peaked at 1.6K in mid-August before declining to approximately 923 by the end of September.
For more insights and detailed data, visit Sensor Tower.